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Sebastian Schneider
Sebastian Schneider
3D Artist
Berlin, Germany

Summary

In 2012 I started modelling after watching a tutorial about it on YouTube. My knowledge about 3D modelling improved and in mid-2014 I joined "Red Hammer Studios", a non-profit development studio, responsible for the critically acclaimed total conversion mod "Red Hammer Studios: Escalation" for the military simulation "ArmA 3". This helped my boosting my experience and to rethink my future. From August 2015 until February of 2019 I have studied Game Design at the HTW Berlin, including a 6 months internship at Bohemia Interactive in the Czech Republic, working on the Arma3: Tanks DLC.

After my succesful graduation I am currently working as a 3D Artist in Berlin.

Skills

3D ModelingTexturingPBR TexturingTexture Baking

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
CorelDRAW Graphics Suite
CorelDRAW Graphics Suite
Photoshop
Photoshop
Unreal Engine
Unreal Engine
Unity
Unity
UNIGINE Engine
UNIGINE Engine

Experience

  • Junior Artist Intern at Bohemia Interactive
    Mnisek pod Brdy, Czech Republic
    August 2017 - January 2018

    Between August 2017 and January 2018 I completed my compulsory internship at Bohemia Interactive, where I worked as a Junior Artist Intern on the Arma3: Tanks DLC.